I realise it's not the greatest racing game ever but it's the only F1 game so far to launch in the HD era of Xbox 360 and PlayStation 3. I'm really not a PC gamer (I own rFactor and have tried the various F1 mods but just find it to be a lot of hassle) so F1:CE is still the F1 game for me until September at the earliest.

I'm of very much average ability. I know the tracks so don't need to use any aids such as corner indicators or racing line assistance. But for someone that knows every circuit configuration off by heart I'm really not very good. I find the AI annoying at the best of times. Easy is ridiculously easy and hard stupidly hard. It seems Studio Liverpool really struggled with this as even on medium the AI levels are so inconsistent from one race to another. Because of this I will vary the difficulty between medium and hard depending on the race in question.

There are a couple of my own tweaks I add. I turn off driver penalties as I find the rev limiter punishment that F1:CE implements annoying to the extreme. The game often gives a penalty when no shortcut has been made so the system is basically broken. I'm not one for corner cutting anyway so it's not really an issue. My other policy is that although the game allows it I will not continue in qualifying if I crash out and lose a wheel, be it going into another car or a wall. It wouldn't happen in real life so it won't happen in my game!

1. Imola replaces Valencia
2. Nurburgring replaces Spa
3. Magny-Cours replaces Singapore
4. Indianapolis replaces Abu Dhabi
5. Korea removed (19 real-life races, only 18 circuits in F1:CE)
Each race will get its own blog post. This will contain race highlights, the finishing positions of the point scoring top 10, updated drivers and constructors standings and sometimes a YouTube video if I recorded the race.
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